About us

  • Nekki means "enthusiasm" or "inspiration" in Japanese
  • Our corporate colors are orange & yellow
  • The flame in our logo represents enthusiasm and the the symbol of eternal renewal, the Phoenix
  • Nekki was officially founded on the day of our first product launch - September 1, 2002
  • We look beyond games to discover a variety of interesting projects consistent with our values and goals
  • We have a really great team, and strive constantly to make it even better
  • Money is not our main goal, just a necessary tool for addressing more interesting problems
  • Our mission: Make the world more interesting by igniting enthusiasm and inspring positive feelings.
 

Our values

  • Inspire enthusiasm

    Enthusiasm powers Nekki. Enthusiasm transforms work into play and fuels passion for your profession. Enthusiasm is the gateway to happiness.

    We develop enthusiasm by seeking out interesting targets, creative tasks, encouraging ambition. We pursue projects that will inspire our employees and players.
  • Promote optimism, health, and well-being

    Enthusiasm is not possible without peace of mind. We strive for a friendly, exciting atmosphere at Nekki. We strive to build a tight-knit team of positive people sharing common values​​.

    We promote an active, healthy lifestyle because we believe a healthy person is more likely to pursue success. We believe in focusing on the positive and becoming not only a team, but also a family.
  • Innovate

    Maintaining enthusiasm means taking on interesting, ambitious projects, and devising and implementing original, innovative solutions.

    We are not afraid to experiment. Not every experiment succeeds and not every idea culminates in something fantastic, but by letting go of the fear of failure we can achieve true innovation.
  • Encourage achievement

    We encourage professional growth, personal development, self-improvement and pursuit of knowledge. We pursue the highest possible standard of excellence and want each person to contribute to this in every way they can.

    There is always room to improve. The journey to excellence is a far-reaching and difficult quest. Embracing this ideal requires accepting that achieving a goal also opens the door to the next, ever more challenging ones.
  • Remain independent

    Maintaining the flexibility to experiment means avoiding outside ties and obligations. Big investors and corporate mergers are not in our plans. We publish own games and work hard to reduce the number of intermediaries between us and our customers.

    We listen and learn from others - but we do not allow others to dictate our actions. We walk our own path.
  • Notice opportunities

    Unlike many companies, we avoid rigid strategy. Instead, we prefer to remain flexible so we might see and pursue new opportunities as they arise.

    We create organic growth based on the places our experiments take us. We expand using our own finances rather than building on borrowed funds. We maintain decision-making freedom so we might notice opportunities that others miss, play the longshots, and profit from the less-travelled paths.
  • Be open and honest

    We believe in long-term success, so we care for our reputation, respecting our partners, competitors, and customers.

    We work hard to establish solid relationships with partners that maintain common values.
    With them we share openly and completely, so we can improve together. A rising tide floats all boats.
  • Improve our world

    We believe our projects have a positive impact on the world. A great game community unites people together from all around the globe, awakens leadership, and inspires creativity.

    We want to change the world by making our customers lives better and more interesting, and encouraging them to set a good example for others. Communities are powerful, important forces. We create and grow them.
  • Act!

    To capture opportunities, you must take action. Procrastination and apathy are the enemies of inspiration, enthusiasm, and accomplishment. Certainly there is a time to think and to plan, but when you aren't sure what to do, have faith, take a step forward and learn something new!

Key Facts about Nekki

  • Founded in 2002
  • 50+ employees today
  • Offices in Moscow, Germany, U.S.
  • Games in 10 languages
  • 25+ million players and growing

Interested in partnerships?  Please contact us at info@nekki.com

Company History

2013


Our new social version of "Gladiators" carries the players back to the glorious times, when Gladiators were the true superstars of the Roman nation! We expect the social version to become even more successful than the popular browser game!

26 February 2013


With "Vector for Android" have successfully launched our first Android game in the Google Play Store! 

8 February 2013

2012


We launch Vector for iOS. An Android Version will follow soon.

9 November 2012


Our yet most enthusiastic project has been released on Facebook and Vkontakte: Vector!

28 August 2012


The Russian magazine "GameLand" has published a long article about our company! In this special feature we were presented as "outstandig independent enthusiasts.". That's a good description of our company spirit!

16 August 2012


The 5th international fan tournament of our game "Golden Boot" was held in Kiew! More than 80 participants left a lot of sweat on the green field!

6 June 2012


Are you looking for a new challenge in the pulsating metropolis of Moscow? 
Nekki gives a chance to talents!

30 May 2012

Nekki introduces Vector! An exciting adventure ‘arcade-style’ game featuring you as the exceptional free runner who won’t be held down by the system. Run, jump and climb using extraordinary techniques based on the urban ninja sport of Parkour with “Big Brother” in hot pursuit.

24 May 2012

We have launched our new cross promotion tool AppBoost. Appboost allows social game developers to exchange traffic on Facebook, Vkontakte, Moi Mir and other social networks.

16 April 2012

We have signed a publishing contract with Ilogos about the addictive social game Puzzle Wars. Starting with Facebook, Nekki is going publish and promote Puzzle Wars in several international social networks

13 April 2012

 
 
One year after its Launch in 6 social networks, our arcade fighting game Shadow Fight has attracted more than 20 Million players worldwide! Read more.

10 April 2012


 Launch of our new browser game "Colonizers" in Russia. 

12 March 2012

Our successful browser game Gladiators celebrates it's 5th birthday!

7 February 2012

2011








Our martial arts blockbuster "Shadow Fight" wins the Flash GAMM award as the best social game!

14 December 2011


Nekki receives a special nomination for the "Miss Virtuality Russia 2012" award for our new project "Colonizers".

23 November 2011


We have started a Shadow Runner Blog about the design and production of our newest social game project, Shadow Runner!

19 November 2011


"Shadow Fight" exceeds 15 million registered players in over 6 social networks around the world!

6 October 2011


Now available on major social networks around the globe: 11x11 Online Football Manager takes off! We hope for a even bigger success than 11x11 browser game!

12 September 2011


In cooperation with Vizor, Nekki publishes the popular Russian game "Zombie Farm" on the VZ Network in Germany!

17 May 2011

 
Nekki's soccer portal Soccer.ru officially chooses the mascots for the 2018 FIFA World Cup! 
(Not really! But it was one of the best April fool hoaxes of all times.)

1 April 2011

The football manager 11x11.com becomes elected as the 2011 "Browser Game of the year"

14 February 2011


Today is the beginning of a new age for Nekki!
Shadow Fight launches on Facebook- allowing social game players to compete with their friends in this outstanding arcade-style fighting game. Realistic animation, dozens of fighting techniques and tough bosses will lead this new game to success.

12 February 2011


We have launched a new social network Mylife - our own platform for social games and "socializing"!

1 January 2011

2010


With "Happy Circus" we have debuted a new genre of pet management social games. Train animals in your own circus and show spectacular tricks to the audience!

25 September 2010


A video clip from "Life News" shows the captain of the Russian Football Team, Andrei Arshavin, playing our game 11x11.com!

10 September 2010


Nekki employees appear in the MTV show "Video Games Icon" telling details about our projects .

12 August 2010

To inspire our teams, we organize the Nekki Olympic Games!  Players compete for "medals" when the accomplish things in the games, and our projects compete for medals earned! 

6 August 2010


This sand relief in the park Kolomenskoye was the inspiration for the popular "Gladiators" poster.

25 June 2010


Yummy! We have organized a second meeting of 11x11 players at the famous "Bilingva" restaurant in Moscow. 

10 June 2010


Unbelievable, but an April fool hoax has become a real game! Our hockey manager "Ice Kings" launches.

25 May 2010


In this year April fool hoax in our game 11x11.com, we have replaced the football stadium with a hockey arena. Believe it or not: our players liked the idea very much ...

1 April 2010

2009


Launched a tongue-in-cheek new browser-based game called "Banana Wars"!

29 December 2009


Posted a promo video for the project "Gladiators"! on YouTube

10 December 2009


"11x11" wins 2nd place in the national russian voting for the best casual games!

25 November 2009


A newly rebalanced version of "Gladiators" launches in our never-ending quest for a better community experience.

17 September 2009


Launched our "11x11" portal site for Games @ mail.ru

3 September 2009


We start the tradition of holding regular World Championships in the 11x11 world! 

2 July 2009


Renowned artist Leo Hao paints us a poster for "Gladiators".

15 May 2009


Launched Gamestyle.ru , a unique game community site about online MMOs and browser games!

21 April 2009


On April 1, 2009 we released the world cup sheep onto the field in "11x11"!   April Fools!

1 April 2009


Launched "11x11" on the site "Sportbox.ru"!

24 March 2009


Nekki launches an affiliate program so website owners can earn from 20% to 50% off player referrals! Tapping the internet!

3 March 2009

We held the our first player meeting for "11x11" at the "Dimira" restaurant.

24 January 2009

2008


One of our most successful franchise, "11x11", launched on this day. Creating a football club and competing with thousands of real opponents in tournaments and championships turns out to be a big deal!

5 June 2008




We joke - an April Fools deer makes an appearance in "Gladiators".  Tough & scary, isn't he?

1 April 2008

2007

"Gladiators" has an important milestone:  100,000 players registered!

1 September 2007


"Gladiators", an online game in the style of ancient Rome's gladiator fighting arenas, open to the public. Players management a squad of warriors, and compete with others in battle.

23 February 2007

2006


Nekki launches Soccer.ru site for the World Cup 2006!

30 May 2006


Nekki experiments with 3D football technologies and presentation.

20 May 2006


Popular commentator Viktor Gusev takes part in "Golden Boot".

7 April 2006

2005


In cooperation with FC Dynamo Moscow we developed the club's new official website!

14 November 2005

Nekki experiences the Russian Game Developers Conference (KRI) for the first time. Now it's a tradition and you can visit our stand there every year!

1 April 2005


Soccer.ru - russia's premier football site, launches!  We hope to enjoy comprehensive journalists, talented photographers, global football news, and the leading online broadcasts of football matches around the world on Soccer.ru for many more years. 

12 March 2005

2004

The first matches are played on the new sim. Players now played with truer artificial intelligence and their actions are played out in a graphic 2D renderer.

8 February 2004

2003


Launched webspace.ru with the support of the hosting provider Valuehost.

10 September 2003

Nekki and our players party together to celebrate the anniversary of "Golden Boot".

29 August 2003


"Bombardier", the official ingame newspaper of "Golden Boot", puplishes it's first edition.

17 March 2003

2002

Championship match between the World and European teams brings together the best players in "Golden Boot"!

27 December 2002

The first ever Golden Boot football tournament takes place.

15 September 2002

Launched our first project "Golden Boot" (butsa.ru)

1 September 2002